hello! I go by the name of "Snare" or "Snare's Works," but you may call me Max. I've been a producer for the last 5 years now, with experience in a very large variety of electronic genres (bass genres like dubstep, dnb, trap, but also melodic genres like color bass, future bass, etc. and dipping my feet in more experimental waters, such as hyperglitch and interesting neuro styles), with knowledge in other genres, like video game music, orchestral music, heavy metal, pop, etc. I am searching for all sorts of people who know how to play real instruments and are capable of capturing their performances so they can be used in productions. I am looking to expand my connections - my main goal is to make my music more lively by including real performers in my songs. if you want to help me out by singing or playing an instrument for my track, I am more than willing to help you out by producing an instrumental for you in return. ^^ listen to my sampler for an idea of my music: https://youtu.be/bQidmmXE3w4
General Info
First Name:
Last Name:
Songwriting Info
I am a:
Songwriter, Composer, Beat Producer
Looking for a:
Preferred collaboration style:
video chat, email, cloud storage
Dance, Electronic, Hip Hop/Rap, Metal, Pop
I'm strongest at:
lyrics, topline writing/hooks, melodies, chord progressions, beats/grooves, arrangements
Instruments I write with:
no instrument
Sounds like:
Xtrullor, Koan Sound, Virtual Riot, Sharks, Alckemy
Xtrullor, Alon Mor, Virtual Riot
Songwriting is my:
hobby, planned career
Songwriting Achievements:
- featured on Andrew Huang's Youtube channel
- I have my own Youtube channel with awesome vids that I work really hard on
- known for my extensive sound design skills (both music sound design and conventional)
- my music is different and fun
- wrote music for Lonely, lustful, arrogant, hateful indie game
- am really proud of my abilities as a producer :3
- one of the few producers out there that synthesizes their own drums
Personal Songwriting Goals:
my current goal is finishing my upcoming album "Heaven in Blood"
Collaboration Goals:
publishing deal, sync placement (film, TV, video games), mainstream artist release, niche/independent artist release, just for fun