About
I am a professional singer and have been songwriting since I was 15, primarily as a way to process and deal with my own experience of the world. I write songs because it feels good. I have completed songwriting courses through institutions such as the Berklee College of Music and I have attended several songwriters critique groups. I have performed many of my works in both professional and amateur formats over the years, although being a performing artist is not my long term aspiration. I have collaborated with other writers and producers on various styles of music such as Acoustic Pop, EDM and Neo Soul. I have a large number of unrecorded & unpublished works, as well as recorded songs that I am currently approaching appropriate artists to re-record and release. I want to be able share my work to a wider audience so that it can connect and help other human beings process this life.
General Info
 
First Name:
Danielle
Last Name:
Lamb
Age:
36
City:
Maroubra
Country:
Australia
Songwriting Info
 
I am a:
Songwriter, Lyricist, Topline Writer
Looking for a:
Songwriter, Composer, Beat Producer
Preferred collaboration style:
in person, video chat, email, cloud storage
Genres:
Dance, Electronic, Folk, Indie, Jazz, Pop, R&B/Soul, Singer/Songwriter
I'm strongest at:
lyrics, topline writing/hooks, melodies
Instruments I write with:
guitar, vocals
Sounds like:
Lana Del Rey, Joni Mitchell, India Arie, Ed Sheeran, Ella Fitzgerald
Influences:
India Arie, Beyonce, Jimi Hendrix, John Butler, Jill Scott, Lauren Hill, The Beatles, Freddie Mercury, Van Morrison, Moloko, Ella Fitzgerald, Bjork, Dinah Washington, Sia
Songwriting is my:
planned career
Songwriting Achievements:
I am only just starting out actively sharing my work. I'm looking forward to gathering the momentum needed to fill this section with a list of industry achievements.
Personal Songwriting Goals:
Topline writing for Artists and Producers and also licensing of works for film and TV placement.
Collaboration Goals:
publishing deal, sync placement (film, TV, video games), mainstream artist release, niche/independent artist release